Friday 10 November 2017

Unity Game Development - Android Game Development

Starting With Unity Game Development
Unity editors are made up of views which may include toolbar, inspector, project, hierarchy and scene. To install unity click on this link unity download and installed you know what to do when you get there.
1.      Hierarchy: The hierarchy contains every Game Object. Game Object can be selected from the toolbar by simply
i.                    Click on the game object
ii.                  Click on create other
iii.                Click on the selected game object e.g. particle system, Camera, Gui Text, 3D Text, Directional light, Point light, Spot light, Area light, Cube, Sphere, Capsule, Cylinder, Plane, Quad, Sprite, Cloth, Audio Reverb Zone, Terrain, ragdoll, Tree, WindZone
Once a game object have been selected, it embed itself into an an hierarchy which can be seen in the hierarchy view. You can use unity concept called parenting to make an object becomes a child of another.



2.      Toobar: The toolbar consist of the transform tools which are
i.                    Hand tool: for moving scene
ii.                  Positioning tool: for moving and placing object
iii.                Rotating tool: for rotating object
iv.                Scale tool: for enlarging or compressing object





3.      Scene view: the scene view contains everything you use to interact with your game. You can add camera, directional light, terrain etc. All will be visible for you to interact with them. i.e. you can see and move them.







4.      Game View: The game view looks similar to scene view but it represents the final productivity of your game. It is the view a user will encounter while playing the game. It contains the play, pause, and fast forward button.





5.      Inspector: the inspector display detailed information about your currently selected game object including all attached components. When you select a game in the hierarchy or scene view, the inspector will show the properties of all components and materials on that object and allow you to edit them.




Creating Scene
Scene can be used to create main menu, individual levels and anything else. It is the first thing you need before any game creation can be carried out.. To create a scene
i.                    Click file
ii.                  Click new scene
Alternatively, you can click Ctrl + N


Target Device/Platform



With unity, you can build games running across multiple platform. This include
i.                    Web player
ii.                  Pc,mac and linux standalone
iii.                Ios
iv.                Android
v.                  Black berry
vi.                Windows store
vii.              Windows phone
viii.            Xbox 360
ix.                Xbox one
x.                  Ps3
xi.                Ps vita
xii.              Ps4
All you need to do is to select which platform you will be building your game. You can access this through file---à Build settings

Now you are ready for your game development.

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