Sunday, 12 November 2017

Unity Creating a New Project - Android Game Development

Creating a new project
To create a new project, click
1.      File
2.      New project
3.      Name your project from the project location e.g C:\Users\user\Document\Tutorial 1. Where Tutorial 1 is the name of my new project.




You can choose to import unity package like terrain, character controller etc but for now, we leave the check box empty. Also, you can choose what type of game to make using the setup defaults for: 3D. In this option, we consider using 3D.





Your First View
Your first view in unity shows the startup welcome to unity banner. It consists of video tutorials, unity basics, unity answers, and unity forum and unity assets store. The Asset store is where you can buy or download unity packages.
Getting to unity, a default view contains only the main camera in the hierarchy view. You can select the camera either by clicking on it from the hierarchy view or from the scene view. When the main camera is clicked, the inspector view list out all the properties associated with the main camera. Remember you can add components from the inspector view.
The console view is where you can see all information about what is going on like error, game play messages etc.
The project view is a file that contains other different game object, script, component, materials etc.
Creating a Terrain
A terrain is just an area of land. It is found in game object from the tool bar. To create a terrain
1.      Click on game object
2.      Click on create others
3.      Click on terrain



Double click on the terrain from the hierarchy or scene view to zoom out of the terrain or focus on the terrain. Click on the setting button in the terrain script to bring out more properties of the terrain. The terrain has Base terrain, Tree and detains objects, wind settings, Resolution and Height map. Navigate to the terrain resolution and change the width and height to 500 to see how it works. You can choose to set it to any width and height. Remember you can zoom in using your mouse by
1.      Press Q on your keyboard
2.      Click alt + right click + scroll down
To raise or lower Terrain
1.      Click on raise or lower terrain button
2.      Choose any brush
3.      Choose your brush size and opacity
4.      Double click on the terrain to create mountain like shapes i.e. raising terrains
5.      Click and hold shift + double click on the terrain to lower the terrain
At this point, navigate to assets from the tool bar
1.      Click on import package
2.      Choose terrain assets
3.      Click import



Notice that in the project view, a file known as standard assets has been added to the assets folder.
1.      Click on edit texture from the inspector view
2.      Click on add texture
3.      Click select
4.      Choose any assets by double clicking
5.      Click add




For the first time, the texture will be applied to all areas of the terrain game object. Following the same procedure add a grass like texture to the terrain by
1.      Navigate to the paint brush
2.      Click on your grass-like texture
3.      Click on where to add a grass in your terrain

In the next tutorial, you will learn how to add water, tress camera skyboxes and first person character controller. See you in the next tutorial.

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